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/**
* PROJECT: Mirror 404
* ARTIST: David Lisser
* METHOD: Photogrammetry 3D Reconstruction
* LOCATION: Natural Environment, Netherlands
* STATUS: Machine vision failure detected
*/
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const title = "MIRROR 404";
"ERROR / NOT FOUND"
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import { PointCloud } from './mirror_scan.ply';
import { MachineVision } from './photogrammetry';
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Our oldest technology for self-perception the mirror, is invisible to our newest, the computer.

Machine vision cannot process mirrors or reflections, instead algorithms treat reflected light as physical space – stretching it into three dimensions, creating depth that doesn't exist.

src/mirror_scan.ply
Initializing point cloud viewer...
Touch to explore • Pinch to zoom • Double-tap for fullscreen

Context

Contemporary life is increasingly experienced through computer-vision. Our phones, security systems, and cars all "perceive" for us. Machine vision serves as our sight while making us its subject, yet it remains blind to reflection.

Mirrors were scanned in natural environments using 3D reconstruction software. In these works, shown as interactive pointclouds, we can move dynamically through and around the world, as understood by computer vision. As we do so, we notice the foliage and landscape reconstruct accurately, but the mirrors don't.

Technical

This work uses photogrammetry and 3D reconstruction algorithms to scan physical mirrors in natural environments. The resulting point clouds are rendered as interactive WebGL experiences using Three.js.

The technical limitation of machine vision—treating reflected light as physical space—creates impossible geometries. These glitches become the aesthetic and conceptual core of the work.

Mobile-optimized for touch interaction: rotate, zoom, and navigate through the reconstructed space to discover where machine perception fails.

Artist

David Lisser is an artist based in the Netherlands. His work utilises 3D scanning tools to consider how the natural world is simulated via digital interfaces, and the ways that computer vision can lead to new interpretations of what we see.

David's practice comprises of sculptures, digital renders and short videos that focus on 3D scanning, environmental concerns and the desire to simulate or model physical experience. He considers 3D scanning to be a form of expanded Photography, documenting but also translating the world around us - with its own particular codes and character.

davidlisser.co.uk

Mirror 404 Three.js
UTF-8 JavaScript